Equips Overview
Equips define the core combat mechanics of your character in the game. They determine your fighting style, damage output, and special effects.
Below is a breakdown of each type and how they influence gameplay.
Specs
Spec is the strongest combat style. Each Spec has unique abilities, strengths, and weaknesses, shaping your overall strategy.
- Each Spec scales with different types of damage - Blade, Magic and Meele.
- Choosing the right Spec affects your offensive and defensive capabilities.

Name:
Ichigo
Type:
Spec
Damage Type:
Blade
Base DMG:
8.75
Per Stat:
0.116
Requirements:

Name:
Yami
Type:
Spec
Damage Type:
Blade
Base DMG:
8.75
Per Stat:
0.116
Requirements:

Name:
Yuno
Type:
Spec
Damage Type:
Magic
Base DMG:
8.75
Per Stat:
0.116
Requirements:

Name:
Rudo Surebrec
Type:
Spec
Damage Type:
Melee
Base DMG:
12.5
Per Stat:
0.15
Requirements:

Name:
Kirito
Type:
Spec
Damage Type:
Blade
Base DMG:
11.25
Per Stat:
0.143
Requirements:

Name:
Amo Empool
Type:
Spec
Damage Type:
Melee
Base DMG:
11.25
Per Stat:
0.143
Requirements:

Name:
Aizen
Type:
Spec
Damage Type:
Blade
Base DMG:
10
Per Stat:
0.133
Requirements:

Name:
Inumaki
Type:
Spec
Damage Type:
Magic
Base DMG:
11.25
Per Stat:
0.143
Requirements:

Name:
Yuno V2
Type:
Spec
Damage Type:
Magic
Base DMG:
8.75
Per Stat:
0.116
Requirements:

Name:
Yoriichi
Type:
Spec
Damage Type:
Blade
Base DMG:
16
Per Stat:
0.191
Requirements:

Name:
Kokushibo
Type:
Spec
Damage Type:
Blade
Base DMG:
16
Per Stat:
0.191
Requirements:

Name:
Toji
Type:
Spec
Damage Type:
Blade
Base DMG:
14
Per Stat:
0.17
Requirements:

Name:
Ichigo V2
Type:
Spec
Damage Type:
Blade
Base DMG:
18.5
Per Stat:
0.211
Requirements:

Name:
Death
Type:
Spec
Damage Type:
Blade
Base DMG:
19
Per Stat:
0.217
Requirements:
Weapons
Weapons are the primary tools and will be your first combat style. They vary in damage type and range, influencing your combat style and effectiveness.
- Each Weapon scales with different types of damage - Blade, Magic and Meele.

Name:
Knuckles
Type:
Weapon
Damage Type:
Melee
Base DMG:
4.5
Per Stat:
0.05
Requirements:

Name:
Winged Sword
Type:
Weapon
Damage Type:
Blade
Base DMG:
6.75
Per Stat:
0.075
Requirements:

Name:
Titanium Gauntlets
Type:
Weapon
Damage Type:
Melee
Base DMG:
6
Per Stat:
0.065
Requirements:

Name:
Katana
Type:
Weapon
Damage Type:
Blade
Base DMG:
7
Per Stat:
0.082
Requirements:

Name:
Medieval Sword
Type:
Weapon
Damage Type:
Blade
Base DMG:
7.25
Per Stat:
0.1
Requirements:

Name:
Claws
Type:
Weapon
Damage Type:
Blade
Base DMG:
7
Per Stat:
0.095
Requirements:

Name:
Frosted Spear
Type:
Weapon
Damage Type:
Blade
Base DMG:
8.25
Per Stat:
0.108
Requirements:

Name:
Empress Sword
Type:
Weapon
Damage Type:
Blade
Base DMG:
8
Per Stat:
0.106
Requirements:

Name:
Dragon Slayer Gauntlets
Type:
Weapon
Damage Type:
Melee
Base DMG:
8.5
Per Stat:
0.115
Requirements:

Name:
Hellforge Gauntlets
Type:
Weapon
Damage Type:
Melee
Base DMG:
9.5
Per Stat:
0.135
Requirements:

Name:
Dark Sword
Type:
Weapon
Damage Type:
Blade
Base DMG:
10
Per Stat:
0.14
Requirements:
